Antechamber
What's past Room 46 — the Sanctum sits beyond.
Read moreThe Mora Jai puzzle boxes are the Sanctum's gatekeepers — eight tile puzzles, one for each realm. They all share the same goal (turn the four corner tiles into the realm's signature color) but each box has different starting tiles, and each color behaves according to the lore of its home realm. This page covers the universal rules, every tile color's mechanic, and the corner-color goal for all eight Sanctum boxes in their door order from left to right.
| Color | Realm | Behavior on click |
|---|---|---|
| Green | Nuance | Swaps with its mirrored tile (across the grid center) |
| Orange | Corarica | Takes on the color of whatever surrounds it most ("by committee") |
| Black | Orinda Aries | Slides its entire row one step to the right ("on rails") |
| Pink | Verra | Rotates all surrounding tiles clockwise around the pressed tile |
| Red | Fenn Aries | Turns every black tile on the grid red |
| White | Mora Jai | Converts adjacent gray tiles to white |
| Yellow | Arch Aries | Inert — does not trigger an effect; serves as the corner goal |
| Violet | Eraja | Inert tile used to bounce other colors around |
| Gray | — | Inert filler. Conversion targets for white and orange. |
Starting tiles: 4 Black, 4 Green, 1 Yellow.
Goal: All four corners black.
Strategy: Use the black tiles' row-slide behavior to push them into the outer columns. Greens swap with their mirrors, which moves them out of the corner slots once you've staged the blacks. Reward inside: a coin that raises your daily Coin allowance.
Starting tiles: 1 Red, 2 Green, 2 Orange, 1 Black, 1 White.
Goal: All four corners red.
Strategy: The single red tile turns every black tile red on click — but only if there's a black tile on the grid when you press red. You'll need to use orange's "majority color" behavior to manufacture more blacks first, then press red to flip them, then maneuver the four reds into the corners.
Starting tiles: 4 Yellow, 2 Black, 2 Gray, 1 Green.
Goal: All four corners yellow.
Strategy: Yellow is inert, so this puzzle is purely about moving the four yellows into corner slots. Use black's row-slide and green's mirror-swap to position them.
Starting tiles: 5 Orange, 2 Violet, 1 Black, 1 Gray.
Goal: All four corners orange.
Strategy: Orange takes the majority color around it, so cluster oranges so each corner has more orange neighbors than anything else, then click the corners to convert them.
Starting tiles: 4 Violet, 2 Yellow, 1 Red, 1 Green, 1 Black.
Goal: All four corners violet.
Strategy: Violet is inert — like Arch Aries, this is a pure positioning puzzle. Use red carefully (don't trigger it with a black on the grid unless you want chaos).
Starting tiles: 2 White, 3 Yellow, 3 Gray, 1 Pink.
Goal: All four corners white.
Strategy: Click white tiles adjacent to gray to convert. Use pink's clockwise rotation to walk whites around the grid. With only one pink and two starting whites, this is the most forgiving box — recommended as your first practice.
Starting tiles: 2 Pink, 3 Yellow, 4 Gray.
Goal: All four corners pink.
Strategy: Orange (none here) and yellow won't help — pink rotates its neighbors clockwise. Plant pink in the center, rotate twice to ferry pink to each side, then re-cluster.
Starting tiles: 2 Green, 2 Orange, 1 Black, 1 Violet, 3 Gray.
Goal: All four corners green.
Strategy: Green swaps with its mirror tile — useful, but means you need pairs across the center. Bounce the violets through orange to manufacture green via orange's majority rule. The hardest box; expect 10+ attempts.
If you've spent more than 20 minutes on a single box, the community has an interactive solver that computes the exact button-press sequence from your starting configuration: Joric's Mora Jai Solver. Use sparingly — half the fun of the Sanctum is the experimentation.
What's past Room 46 — the Sanctum sits beyond.
Read moreHow the Sanctum chain feeds into the True Ending.
See endingsAnother late-game cipher — 4 books, sundial, microchips.
Read solutionThe 44-letter map across all mansion artwork.
Read solution